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May 31, 2007
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CUCUMBER tut by betteo CUCUMBER tut by betteo
I did this for Advanced Photoshop Mag. It wasn't published, so here it is. DOWNLOAD RECOMMENDED

a)This is the scanned drawing. I did it in a 7X10 sketchbook with some regular pencil. Probably an HB.

b)After cropping it, adjusting Levels and using the Dodge Tool for cleaning of the unnecesary graphite, I start to paint big areas.
To paint: I place the pencil drawing in a Multiply Layer over a Background. Gray, in this case.
I paint the areas in the Background Layer with opaque brushes.

c)I play with the transparency of the flat brush.

d)Shades and some color are now aplyied with some textured brush, pressure sensitive. Generally I use the Default ones, the chalk-like. Sometimes I adjust some options in the brush editor to get the right feel.

e)I use Variations on the color layer to heavy-colorize the picture. I continue shading, always picking and mixing colors from my same image, using Eyedropper.

f)I place a new layer over the other two. A scanned texture of a small woodboard, in this case.... I like the orange color, cuz I know it blends pretty good with the dry tones.
I use Overlay as a Layer Option, with low transparency. The mix of the two create a new and interesting color palette!

g)Sometimes I also colorize the pencil layer (option-U). I can create a moody effect by cloning the whole layer (Opt-J), blurring it (blur filter) and blending it with Overlay or Soft Light.

I never stop working detail in the image as I'm adjusting colors, so I can balance lights and shadows (for the face of the character, mainly) through all the coloring process. In the end, I flatten the image. I use Levels once again in the flat piece and then, I add my molecule-sign.

I save it at 300 dpis, in EPS format, using jpg compression.
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:iconninina-nini:
Ninina-nini Featured By Owner Nov 28, 2012
Thank you.

:heart:
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:iconstrike7:
Strike7 Featured By Owner Nov 22, 2012  Professional Digital Artist
Wonderful tutorial!
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:iconlo-sceicco-beige:
lo-sceicco-beige Featured By Owner May 21, 2010
I'm going to try (when i'll have time) this technique that is the also the same of 3d render test ( first light, then materials). Do you put shadows and colours on the same layer isnt'it? I think so becaouse you said in point "e" you keep on shading while you are adding color variations.
howewer I'm your fan - you rock dude!
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:iconbetteo:
betteo Featured By Owner May 21, 2010  Professional General Artist
Yup. I choose this method because it's a "less mechanic" way of work. Little bit of this, a little bit of that... :)

In the end, THE RESULT THE ONLY THING THAT MATTERS.
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:iconwindboi:
windboi Featured By Owner Jan 29, 2009  Professional Digital Artist
it's cool !man
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:iconvictormaia:
victormaia Featured By Owner Nov 30, 2008
god bless you!
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:iconlobitos:
lobitos Featured By Owner Apr 16, 2008
awesome!
muchas gracias:P
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:iconanton42:
Anton42 Featured By Owner Apr 16, 2008
Thank you very much for sharing this!

With respect,
Anton
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:iconknez-iole:
knez-iole Featured By Owner Feb 2, 2008  Professional Photographer
OIE DE DONDE SACASTE ESA TEXTURA?
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:iconbetteo:
betteo Featured By Owner May 20, 2010  Professional General Artist
Escaneé mi vieja tabla de corte.
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